API Docs

lightGallery license

Which license applies to your project, how to pass your license key, and what the temporary key does. Plans and pricing are on the license page.

Open source license

lightGallery is released under the GNU General Public License v3. It is free to use in any project, personal or commercial, as long as that project is distributed under GPLv3-compatible terms. The GPL FAQ explains what that means for your own code.

Open-source projects can request a license key at contact@lightgalleryjs.com so the gallery runs without the console notice.

Commercial license

If you would rather keep your own source proprietary, the commercial license is for you. It covers the same code, with every feature and official plugin included; nothing is gated behind it. Plans are one-time payments, priced by team size, and come with a license key by email. See plans and pricing.

Extended commercial license

If you want to include lightGallery as part of a software development kit (SDK), web application builder or website builder, downloadable or installable products like WordPress themes, HTML templates, or something that produces copies that each use lightGallery, you need the Extended Commercial license.

Frequently asked

Is lightGallery free? Yes. Under the GPLv3 every package and every plugin is free, for personal and commercial projects alike, when your project is distributed under GPLv3-compatible terms.

When do I need a commercial license? When you keep your source proprietary, so releasing it under GPLv3-compatible terms is not an option. The kind of project does not decide this; the terms your own code ships under do.

Does the commercial license add features? No. Both licenses cover the same code. The license key only turns off the console notice.

Can I try it before buying? Yes. The temporary key below runs every feature and plugin; it only logs a console warning that it is not for production use.

I ship a theme, template or site builder. Which license? Products that produce copies, each using lightGallery, need the Extended Commercial license.

License key

Pass your key with the licenseKey setting:

lightGallery(document.getElementById('lightgallery'), {
    licenseKey: 'your_license_key',
});
  • Commercial licenses come with a key by email once you purchase. lightGallery 3 keys start with LIG.
  • Upgrading from v1 or v2? Those keys don’t start with LIG and aren’t valid for lightGallery 3. The gallery keeps working and logs a console warning asking you to upgrade; see the upgrade note on the license page.
  • Open source projects under a GPLv3-compatible license can get a key at contact@lightgalleryjs.com.
  • Trying it out? Use 0000-0000-000-0000 as a temporary key. It doesn’t limit anything: every feature and plugin works exactly as it does with a purchased key. The only difference is a console warning that the key is not for production use, so if you see an error, it comes from something else, not from licensing.

With several galleries on a page, set the key once with setLicenseKey before creating them. A gallery’s own licenseKey still wins, and each license message is logged once per page, not once per gallery.

// Vanilla JavaScript (script tag: window.lightGallery.setLicenseKey)
import lightGallery from 'lightgallery';

lightGallery.setLicenseKey('your_license_key');
// React, Vue or Angular: once at app start, for example in main.ts
import { setLicenseKey } from '@lightgallery/react'; // or /vue, /angular

setLicenseKey('your_license_key');

The temporary key is also the default, so a gallery without a licenseKey shows the same warning. An empty licenseKey logs a console error pointing here instead; the gallery still runs.

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